WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed I don't have the same hardware, but was able to run our game fine on a mac with macOS 10. This just takes Unity fonts and converts them to MSDF fonts using MSDFGen. I would like to use the same kind of shader for my TMP UGUIs, but couldn’t find one in TMP’s provided shaders. 1 (which is the current “stable” version) doesn’t play nice with 2019. Unity TextMeshPro text and string are not the same. This is the URP version of the Text Mesh Pro Billboard shader. cs Shader error in ‘TextMeshPro/Mobile/Distance Field’: Couldn’t open include file ‘TMPro_Properties. Your Sampling Point Size is 1352 and your padding is 6 for a ratio of 0. Please report a bug including this shader and the editor log. This feature instructs a "Graphics Tools/Text Mesh Pro" based material to display a face color that is an inversion of its … CustomEditor "TMPro. GetComponent () (This part is in start ()) playerInput. If your shapes don’t get too close to each other this is a great option.
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